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Mostrando del 2081 al 2090 de 2560 resultados para: Classroom: gestor de nuestras actividades de aula filtrando por: ESO
Introduction to the AGENDA 2030: Sustainable Development Goals (SDGs)
This OER will improve both English skills and ICT ones by using as a context the 2030 Agenda. Students will develop both: key and specific competences. At the end of this project, they will have learnt:
- all the sustainable development goals
- vocabulary related to sustainability
- to tell the difference between ‘needs’ and ‘wants,’
- to use their own words to explain what solidarity means,
- to invent characters in a story in order to create a comic strip,
- to compare present situations with past ones,
- to express using the past simple,
- to practice intonation, stress and rhythm.
Informe «Desinformación Sexual»
Este informe busca contestar preguntas como: ¿La población adolescente consume pornografía? ¿La toma como referencia en sus relaciones? ¿Considera que hay violencia o desigualdad allí? ¿La educación afectivo-sexual recibida le resulta suficiente?
Money can buy anything!
This OER will improve both English skills and ICT ones by using as a context the 2030 Agenda: SDG 1, 2, 3 & 4. Students will develop both: key and specific competences. At the end of this project, they will have learnt:
- life necessities
- meaning of living in poverty, hunger, good health & well-being, education of quality and vocabulary related their semantic field.
- to explain information.
- to remember details.
- to skim and scan articles written in not adapted English.
- to identify countable & uncountable nouns and to use quantifiers with them.
- to develop research skills and visual design skills.
- to express ability, permission, prohibition, obligation and lack of obligation and to give advice.
- to use comparative and superlative adjetives.
- to use connectors of opinion, sequence, addition, etc.
- to pronounce sounds we do not have in our native language
The world was created for all beings
This OER will improve both English skills and ICT ones by using as a context the Agenda 2030: SDG 12, 13, 14, 15 & 17. Students will develop the key competences and the specific competences. At the end of this project, they will have learnt:
- To respect life below water, life on land and the environment.
- To know the meaning of responsible consumption and production and partnership for goals.
- To explain information, remember details and reading awareness.
- To skim and scan articles written in not adapted English.
- To develop research skills and visual design skills.
- To show interest in the person or object that experiences an action rather than the person or object that performs the action (Passive Voice).
- To recognise false friends.
- To pronounce cognates words.
- Vocabulary related to life below water, life on land, responsible consumption and production, climate change and partnership.
El poder del juego. Información para estudiantes
Recomendaciones de uso para juegos multijugador con el objetivo de evitar engaños, estafas y presiones
Presión Grupal Online. Información para estudiantes
Algunos/as jóvenes sienten la necesidad de ir junto con el resto en las redes sociales para “encajar”
Mediación parental para proteger a los menores en Internet
No siempre sabemos cómo actuar para ayudarles a estar protegidos, pero podemos encontrar respuesta trabajando en la mediación parental.
Pódcast Educación, ciudadanía y bienestar digital
Entrevistas a profesionales de diversos ámbitos por Begoña Beristain, con información de primera mano acerca de todo lo que concierne a la salud digital.
Campaña Confinamiento digital saludable en familia
Recurso didáctico, que incluye diez recomendaciones en formato póster digital para promover un disfrute positivo de las pantallas en hogares con niños y adolescentes.