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Mostrando del 311 al 320 de 511 resultados para: Classroom: gestor de nuestras actividades de aula filtrando por: Situación de aprendizaje
Schools of Wizards. I became an amazing wizard!
This OER will improve both English skills and ICT ones by using as a context the world of wizards. Students will develop the key competences and the specific competences. At the end of this project, they will have learnt to:
- to debate and take decisions
- to understand and produce oral and written messages
- to interact and mediate orally and with written information
- to explain information and remember details
- to develop research skills and visual design skills
- to learn vocabulary related to explorer trips (activities, material, landscape), to animals’ body parts, aromatic plants, ICT and free time activities
- to express actions in the past with regular and irregular verbs
- to express strong obligation and necessity
- to read and follow instructions •to explain instructions to their classmates
- to practice the pronunciation of must and mustn’t
- to know famous castles and their location
- to do descriptions using adjectives in comparative and superlative form
- to know mythical creatures and to practice their pronunciation •to review pronouns (subject, object, adjective possessive and possessive)
- to learn how to take care about animals
- to express certainty, necessity, obligation and lack of obligation
- to express probability or possibility and predictions
School of Monsters. Me as a Monster!
This OER will improve both English skills and ICT ones by using as a context the world of monsters. Students will develop the key competences and the specific competences. At the end of this project, they will have learnt:
- The alphabet and English phonics.
- verbs of actions, verb ‘to be’ and ‘to have got’.
- to count until 30 and ordinal numbers until 10.
- to introduce themselves.
- to express feelings and emotions.
- to apologise.
- to know the days of the week and the months of the year to invite friends to their birthday parties.
- to describe themselves physically. •to understand and produce oral and written messages.
- to interact and mediate orally and with written information.
- vocabulary related to greetings, material. supplies, fruits, vegetables, family, parts of the body birthday party, Halloween, Christmas, emotions, feelings, food, things, animals, people, planets (the moon and the sun) and sustainability.
- to know the 2030 Agenda and its SDG.
- to use ICT to paint the monster they would like to be, to find images, to watch video
Un restaurante matemático
Ya sabemos que las matemáticas están mucho más presentes en nuestro día a día de lo que a veces podemos imaginar. Con esta situación de aprendizaje se busca desarrollar la curiosidad por la búsqueda de las matemáticas a nuestro alrededor en situaciones cotidianas. El objetivo es abrir un restaurante matemático, donde servir comida matemática y saludable. En espacios del aula destinados al juego simbólico de cocina, restaurante y mercado, se van a generar diversas situaciones donde resulta necesario entender los números que aparecen en las cartas, recetas y cuentas.
MusicLab Company: Todos contra el cambio climático
Esta situación de aprendizaje se centra en el diseño y la elaboración de un Laboratorio Artístico experimental con el objetivo de generar diferentes proyectos creativos de forma colaborativa. La idea es generar una especie de HUB (conector) que permita articular diferentes proyectos multidisciplinares desde el aula de música, convirtiéndose en una pequeña compañía de producción que asumirá tareas como la creación del producto artístico, la ejecución, el espacio escénico performativo o la promoción del espectáculo. Además, las producciones creativas deben contener al menos cuatro tipos de lenguajes en diálogo: sonoro, visual, cinestético y literario.
KLAS, KLAS, emozioak eszenara!
Sekuentzia hau proiektu bat da. Oinarrizko emozioak eta gizakiarengan duten bizi-funtzioa antzematea du helburu, bai eta horiek hautemateko, izendatzeko eta ulertzeko autoezagutza ere. Azkenik, emozioek bizitzako gertaerei nola egokitzen diren aztertzea garapen pertsonala, intelektuala eta sozio-afektiboa lortzeko.
A music festival in town
Students are going to think of ways of making a positive impact on the world around them as well as mastering their English skills through engaging, interactive activities. Through service learning, students will develop the competences that define their output profile when they finish their compulsory secondary school years.
At the end of the project, they will have:
- read web pages about music festivals
- watched promotional videos.
- learnt vocabulary about music and emotions.
- revised future tenses, modals and questions.
Trukoa dauka!
Publizitate-munduaren ezagutza eta ikasketa kooperatiboa lotzen dituen baliabidea. Lehen Hezkuntzako ikasleek, Design Thinking prozesu bat erabiliz eta magiaren munduaren metaforak erabiliz, ikasketa kooperatiboaren onura pertsonal eta sozialei buruzko publizitate-kanpaina bat diseinatu eta burutuko dute.
Aurkezpena: Higidura Ikertzen
Gida honetan, Hezkuntza Baliabide Ireki (HBI) honen ezaugarriei eta erabilerari buruzko orientazio orokorrak daude, erabilitako metodologia-estrategiak eta ebaluazioa. Baina, bere egitura berezia dela-eta, aparteko fitxa didaktiko bat eskaintzen da erronka bakoitzerako. Fitxetan orientabide zehatzak ematen dira, eta hauek zehazten: edukiak, landutako konpetentziak eta ebaluazio-proposamena.
Beroa Ikertzen
Sekuentzia didaktikoak askotariko ikas-egoerak biltzen ditu, iraupen-saio batzuen erronka txiki gisa planteatuta. Erronka bakoitza ekoizpen bati zuzendutako ikerketa-jarduera gidatu batzuen bidez ebazten da: termometroaren historia, beroa eta bere efektuak, beroaren goi-bilera bat ospatuko dugu eta ezkutuko korrentea, isolatzaileak eta eroaleak aztertuko ditugu, elikagaien energia ikusiko dugu, beroaren etxeko erabilera eta beroaren ginkana bat egingo dugu, azkenean, PISA-probekin ausartzeko.
Sistema materialak
Sekuentzia didaktikoak askotariko arazo-egoerak biltzen ditu, erronka txiki gisa aurkeztuta, zenbait saiotan lantzeko. Erronka bakoitza ekoizpen bati zuzendutako ikerketa-jarduera gidatu batzuen bidez ebazten da.