Buscador global
Mostrando del 111 al 120 de 272 resultados para: Classroom: gestor de nuestras actividades de aula filtrando por: Aprendizaje Cooperativo
Is our life sustainable?
The main objective of this OER is to understand the importance of making our daily lives more sustainable and planet-friendly, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
● Learn the contents of energy, different energy sources, renewable and nonrenewable
energy sources and the Sustainable Development Goals.
● Research using the digital resources provided.The inventors
The main objective of this OER is to understand the importance of machines and inventions in our daily lives, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:- Learn the contents of simple machines, the history of inventions and the creation of an invention to change the world.
- Research using the digital resources provided.
Everything is matter
The main objective of this OER is to understand that everything that surrounds us is matter, its properties and the different changes it can undergo, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
● Learn about matter, its properties and states.
● Research using the digital resources provided.Lights on!
The main objective of this OER is to discover how electricity works and how it is obtained, as well as the development of electrical circuits for its use and distribution, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
- Learn the contents of electricity generation and the components of an electrical circuit. Putting it into practice with the creation of one.
- Research using the digital resources provided
Why do we live here?
The main objective of this OER is to understand how ecosystems are structured and applying that learning to the reality of our planet, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
● Learn the contents of ecosystem, food chain and biomes.
● Research using the digital resources provided.Plants
The main objective of this OER is to understand the importance of plants in our daily life, knowing their parts and processes, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
● Learn the contents of classification of plants, reproduction and nutrition of plants and the flora of the surrounding areas.
● Research using the digital resources provided.A trip from the cell to the body
The main objective of this OER is knowledge of the human body from its smallest elements to the systems, through practical work and research into the sources offered.
The learning situation is set out in the form of tasks in which the student:
● Learn the contents of the cell, organs and systems of the the human body.
● Research using the digital resources provided.Argia eta zientzia agertokira
Zientzia- eta magia-ikuskizun bat diseinatu beharko dute, non argiaren ezaugarriez ikasitako guztiaz baliatu beharko duten.
HBIaren helburua STEAM gaitasunak garatzen laguntzea da. Sekuentziak mundu zientifikora eta bere lan-metodora hurbiltzen gaitu, argia eta bere propietateak aztertuz. Ikasleek zientzia eta magiako saio-ikuskizun bat diseinatu beharko dute, ikasitako guztia jokoan jartzeko eta magikotzat har daitezkeen fenomenoak zientifikoki justifikatzeko.

¡Empezamos a trabajar!
El eje fundamental de esta propuesta es la creación de una página web como medio de dar a conocer una entidad sin ánimo de lucro en la que les gustaría participar. A través de las actividades y tareas del proyecto, el alumnado se acerca a diferentes tipos textuales necesarios para la creación de la web y además participa de manera colaborativa en su creación y diseño. Quiere conseguir, a través del desarrollo de las competencias específicas del área, los siguientes objetivos didácticos:
- Producir textos escritos y multimodales coherentes, cohesionados, adecuados y correctos, atendiendo a las convenciones propias del género discursivo elegido.
- Seleccionar y contrastar información procedente de diferentes fuentes.
- Adoptar hábitos de uso crítico, seguro y sostenible de las tecnologías digitales.
- Cooperar de manera eficaz en el trabajo en grupo y reflexionar sobre el propio uso de la Lengua.
Los Súper Matihéroes
El recurso es un proyecto de gamificación de contenidos aplicado a 5º de primaria basado en la narrativa de los súper héroes. Nuestro alumnado, tanto de forma individual como a través de sus equipos cooperativos, tiene que superar retos basados en el currículo de matemáticas.



























